Varying prizes for hidden chips

Mvid

Member

How about varying the prize for finding the hidden chips.  250 chips is just too low, finding the occasional 1000 or 5000 chips would be awesome (with VIP multipliers still applied as well).  This game need more chip payout in general in all areas.


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That is an excellent suggestion.

TSUNADE1224

Member

Astrophocaudia wrote

That is an excellent suggestion.

I agree as well

Carla Birch

Member

Not 100% sure, but i'm sure on the steam build that the amount from hidden chips was not always the same but then after it was swapped to the xmas gifts and tree it become always 250 chips. Would be nice to get back to the old way as right now it's little point going looking for just 250 chips when chip machine gives just the same.

This would be excellent for the new players who may be down on their luck or low on chips.

Mvid

Member

Heh, I've been hovering between 0 - 5000 chips for the past few days and it's driving me nuts as I only need a little over 1000 RP to reach VIP 2 by the end of the week.  With low chips it is very hard to generate RP.  Might have to break down and actually purchase chips (gasp!). That's what Digital Leisure wants obviously.


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Brewskin

Member

Well, obviously everyone has their own level of involvement, but I think that given their track record, (speaking as a LONG time DL user via PSHome), purchasing the 20$ package is a reasonable gaming investment for those who enjoy casino style games, and not a bad choice for those looking for a more social aspect to their gaming experience. 

I played with the starting loot for a month, and got VIP1 before buying the 20$ pack;  doing dailies and grabbing the free chips kept me level; poker, bingo and keno got me RP.  VIP poker will get me VIP2 before the weekend, haven't been able to play much the past week or so. Even so, sometimes I'll login while I'm doing something else, and scarf some free chips for an hour or 3.

In my not really that humble opinion, spending 20$ on the game DL has given us, for the affordable price of Free, is kind of a no brainer. I had already gotten more than my 20$ investments worth of fun from the Casino before I spent a penny(had about 150k), and have found that investment, with judicious application, to be just about right for maintaining a reasonable level of fun, with a huge chunk of risk of course.

Plus, poker. Which I don't suck at.

Back on topic, bumping the amount of loot that can be freely/randomly achieved is probably a double edged blade for DL;  at some point people are going to have to spend real dollars on their product for them to have the latitude to allow for those amazingly lucky few who never spend a dime but patiently plug away, while maintaining interest in their product and balancing "free" vs  "paid" rewards.

Because it's "free".